Rising Minds Labs - Comprehensive Learning Modules with Lesson Plan Integration
Aligned with NEP-2020 to foster holistic development of children through structured lesson planning
July - Week 3
Focus: Focus: Foundational Concepts & Social Skills Full Lesson Plan
Weekly Lesson Plan Overview
View Complete Lesson PlanWeekly Syllabus
Curricular Goals
- CG-1: Develops language skills
- CG-2: Expands vocabulary
- CG-3: Recognizes sounds
- Teacher-led action demonstrations, guided possession sorting, circle time action stories
- Action charades, possession memory game, "Simon Says" with objects, verb treasure hunt
- Pretend daily routine play, object market with ownership, action role-play scenarios
- Match actions with pictures
- Circle the objects you can see
Learning Outcomes
- Child can describe everyday objects and their uses
- Child demonstrates action words through gestures and speech
+6 detailed sections in full lesson plan
Weekly Syllabus
Curricular Goals
- CG-1: Children communicate with engagement and confidence across contexts
- CG-7: Children develop pro-social behavior and demonstrate empathy for others
- Teacher demonstrates magic words in daily situations, modeling proper tone and gestures
- "Magic Word Simon Says", "Please and Thank You Chain", "Apology Circle Game"
- Restaurant role-play with magic words, shopping scenarios, helping friends dramatic play
- Circle the situations where you say "Please"
- Match magic words with appropriate situations
Learning Outcomes
- Children will use "Please" when making requests
- Children will say "Thank You" to express gratitude
+6 detailed sections in full lesson plan
Weekly Syllabus
Curricular Goals
- CG-1: Children maintain good health and well-being.
- CG-4: Children develop an understanding of basic mathematical concepts and operations.
- Number rhymes: Teach children classic number rhymes like "One, Two, Buckle My Shoe" in English and "एक दो तीन चार..." in Hindi. Use finger play, actions, and movements to accompany the numbers. Encourage children to follow along and perform actions.
- Number Action Game: When teacher shows a number card (1, 2, or 3), children perform the corresponding action from the rhyme (e.g., for "2" they might pretend to buckle a shoe).
- Musical Number Chairs: Play music while children walk around chairs. When music stops, children recite a number rhyme together before finding seats.
- Match pictures from rhymes to their corresponding numbers
- Complete missing numbers in printed rhymes
Learning Outcomes
- Recites number rhymes involving numbers 1-3 from memory
- Coordinates movements with numbers mentioned in rhymes
+5 detailed sections in full lesson plan
Weekly Syllabus
Curricular Goals
- CG-1: Recognize and name laptops as a technological device
- CG-2: Understand basic laptop features like keyboard and screen
- CG-5: Develop vocabulary related to laptops and their components
- Show and Tell: Teacher demonstrates laptop components and how they work together; Laptop Story Time: Using picture books about laptops and technology; Demonstration Circle: Teacher shows the correct way to open, close, and handle a laptop; Guided Discovery: Teacher guides exploration of laptop models with specific questions and prompts.
- Laptop Parts Bingo: Using bingo cards with laptop component pictures; Laptop Hide and Seek: Finding hidden laptop pictures or models in the classroom; Laptop Simon Says: Following instructions related to laptop actions ("Simon says type on the keyboard"); Laptop Sorting Game: Categorizing technology devices and components; Laptop Assembly Race: Teams assemble laptop parts in the correct order.
- Laptop Repair Shop: Setting up a pretend computer repair center; Office Play: Creating a dramatic play area with laptop props; Technology Store: Role-playing selling and buying computers; Laptop School: Pretending to teach others how to use laptops; Work-from-Home Play: Creating scenarios where children use laptops for different jobs.
- Coloring pages of laptops with labeled parts
- Matching laptop parts to their functions using pictures
Learning Outcomes
- Correctly identifies a laptop when shown different electronic devices (CG-1)
- Names at least 3 main parts of a laptop (screen, keyboard, touchpad) (CG-1, CG-5)
+6 detailed sections in full lesson plan
Weekly Syllabus
Curricular Goals
- CG-5: Develop body awareness and control through simple yoga poses
- CG-6: Enhance balance and stability through focused movement practice
- CG-7: Foster mind-body connection through coordinated breathing and movement
- Yoga Story Time: Teacher reads stories that incorporate yoga poses for children to act out. Animal Yoga Exploration: Teacher guides children through poses based on different animals with appropriate sounds and movements. Breathing Balloon: Teacher guides children through visualization where they imagine their bellies are balloons filling with air as they breathe in and deflating as they breathe out.
- Yoga Freeze Dance: Children dance when music plays and freeze in a yoga pose when it stops. Yoga Pose Hunt: Children find yoga pose cards hidden around the room and perform the poses they find. Yoga Dice: Large foam dice with yoga poses on each side - children roll and perform the pose that appears.
- Yoga Safari: Children pretend to go on a safari and do animal yoga poses as they encounter different animals. Yogi Says (like Simon Says): Following yoga instructions only when preceded by "Yogi says". Mirror Yoga: Working in pairs, one child creates a yoga pose while their partner mirrors the movement.
- Yoga Pose Matching: Matching pictures of children in poses with the pose names
- My Yoga Journal: Simple picture recording sheet where children can color poses they practiced
Learning Outcomes
- Children will be able to perform mountain pose with proper alignment for 10 seconds
- Children will be able to attempt tree pose while maintaining balance (with support if needed)
+6 detailed sections in full lesson plan
Weekly Syllabus
Curricular Goals
- CG-1: Developing basic understanding of social interactions appropriate for age
- CG-2: Introducing the concept of sharing and its importance in Indian culture
- CG-5: Fostering awareness of taking turns in group settings
- Morning circle with sharing question of the day; puppet show demonstrating turn-taking; teacher-led cooperative games; story time featuring books about sharing; guided discussions about feelings when sharing or waiting
- "Pass the Object" circle game; "Musical Sharing" (like musical chairs but with sharing focus); "Taking Turns Tower" with blocks; "Share Bear" where a special toy is passed to the child who shares well; "Waiting Game" with timer practice
- Role-play scenarios in dramatic play corner; puppet play with sharing themes; pretend play with limited resources requiring sharing; cooperative building projects; turn-taking board games
- Coloring pages with children sharing toys
- Match the character to the toy they should share
Learning Outcomes
- Children will share toys and materials with minimal prompting
- Children will wait for their turn in games and activities
+6 detailed sections in full lesson plan
Weekly Syllabus
Curricular Goals
- CG-2: Development of fine motor control and coordination
- CG-1: Visual-spatial awareness and directionality
- CG-3: Early pre-writing and drawing skills development
- Line Demonstration: Teacher demonstrates correct pencil grip and line drawing techniques; Direction Song: Teacher leads songs about up/down, left/right with movements; Guided Practice: Teacher provides hand-over-hand support for proper line drawing
- Line Hunt: Children find and identify different types of lines in the classroom; Follow the Line: Walking along lines taped on the floor; Line Relay: Taking turns drawing lines to complete a picture; Line Simon Says: Following directions for drawing different types of lines
- Line Train: Creating a "train" by drawing connecting lines between objects; Line Artists: Setting up a pretend art studio where children create line masterpieces; Construction Workers: Using lines to create simple "blueprints" for block buildings; Road Builders: Drawing roads (lines) for toy cars to follow
- Vertical line tracing sheets with fun start and end points (e.g., rain falling from clouds to puddles)
- Horizontal line connection activities (e.g., connecting animals to their homes)
Learning Outcomes
- Holds drawing tools with an appropriate grip
- Draws vertical lines from top to bottom with increasing control
+6 detailed sections in full lesson plan
Weekly Syllabus
Curricular Goals
- CG-1: Develop foundational skills and understanding in 08. Numeracy & Logic M
- CG-2: Foster holistic development through age-appropriate activities
- CG-3: Enhance cognitive, physical, social, and emotional growth
- Teacher-led demonstrations and explanations. Group discussions about key concepts. Interactive presentations using visual aids and multimedia resources.
- Educational games reinforcing week's concepts. Interactive puzzles and brain teasers. Team-based competitive activities with learning objectives.
- Role-playing scenarios related to subject themes. Creative dramatic play incorporating learning concepts. Free exploration with structured materials and resources.
- Complete the pattern using shapes and colors
- Match pictures with corresponding concepts
Learning Outcomes
- Student can demonstrate basic understanding of week's core concepts
- Student shows improved skills in subject-specific activities
+6 detailed sections in full lesson plan
Weekly Syllabus
Curricular Goals
- CG-1: Develop visual matching skills by connecting quantities with numerals
- CG-2: Build understanding of one-to-one correspondence through object matching
- CG-3: Strengthen number recognition through practical matching activities
- Teacher-guided sorting station where children create groups and match to number cards. Flannel board activities with number stories involving matching. Group demonstration of how to match objects to number mats.
- Number fishing game (catching fish with numbers and matching to quantity cards). Matching relay races where children run to match objects with numbers. Memory matching games with number-quantity pairs.
- Shopping role-play with matching quantities to number price tags. Puppet shows where characters need to match items. Treasure hunt for hidden number-object pairs.
- Drawing lines to connect number symbols with corresponding groups of objects
- Coloring groups of objects according to quantity (e.g., color all groups of 2 blue)
Learning Outcomes
- Correctly match objects to corresponding numeral cards 1-3
- Create groups of 1, 2, or 3 objects when asked
+6 detailed sections in full lesson plan